﻿using UnityEngine;
using System.Collections;
using System;
using System.Collections.Generic;
using UnityEngine.EventSystems;
using Titan.UI;

[ExtForUIAttribute(typeof(ButtonT)), ExtForUIAttribute(typeof(ImageT))]
public class RedPoint : MonoBehaviour
{
	#region Public Attributes
    public Animation enterAnim;
    public Animation stopAnim;
	#endregion

	#region Private Attributes

	#endregion

	#region Unity Messages

	#endregion

	#region Public Methods
    //some Logic Func
    //......
	#endregion

    #region Socket Methods

	#endregion

	#region Private Methods

	#endregion

	#region Inner Methods

	#endregion
}
